Environment artist - Cloud Imperium Games
Frankfurt , Germany
I am currently working as environment artist at Cloud Imperium Games Ltd. I am specialized in, but not limited to, hard surface mechanical models. I have always been focussed on learning and adapting new techniques into my workflow to improve on speed and efficiency. Next to work I like to spend most of my free time on personal projects, where I design and realize my own concepts.
If you have any questions or offers, feel free to contact me!
Environment ModelingHard Surface ModelingEnvironment DesignTexturingProp ModelingLow-poly ModelingUV MappingPBR TexturingConcept Design
environment artist at Cloud Imperium Games Ltd.
Frankfurt am main
Freelance - Sketchfab residency at Sketchfab
I did the monthly Sketchfab Residency in cooperation with Sketchfab.
prop artist at Elite3d
August 2015 - August 2017
Student at NHTV - International Game Architecture and Design - Visual Art
September 2012 - July 2016