Welcome to gate-05, which is one of many gates that allow passages through the great wall of displacement textures.

Been a few years since I did a proper environment concept so felt like giving another go with some newly learned techniques in Octane.
I tried to rely as much on shaders and displacement as I could for the detail, using techniques from Julien Gauthier's Octane tutorial. The geometry itself is fairly simple. The plan is to use this environment as a test scene for a large scale texture pack I want to create.

Modeled in fusion 360, assembled in 3dsmax and rendered in Octane.