Boy Sichterman
Boy Sichterman
3D Artist @ Elite3D
Valencia, Spain

Summary

I am currently working fulltime at Elite3D in Spain as a prop artist for AAA games. I am specialized in, but not limited to, hard surface mechanical models. I have always been focussed on learning and adaptng new techniques into my workflow to improve on speed and efficiency. Next to work I like to spend most of my free time on personal projects, where I design and realize my own concepts.
If you have any questions or offers, feel free to contact me!

Skills

Environment ModelingHard Surface ModelingEnvironment DesignTexturingProp ModelingLow-poly ModelingUV MappingPBR TexturingConcept Design

Software proficiency

Maya
Maya
V-Ray
V-Ray
Modo
Modo
Substance Painter
Substance Painter
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
Quixel Suite
Quixel Suite

Productions

  • Call of duty infinite warfare new boxart
    • Video Game
      Call of Duty: Infinite Warfare
    • Year
      2016
    • Role
      3D Artist (Props Outsourcing)
    • Company
      Elite3D

Experience

  • prop artist at Elite3d
    Valencia, Spain
    August 2015 - Present

  • Student at NHTV - International Game Architecture and Design - Visual Art
    Breda, Netherlands
    September 2012 - July 2016 (3 years 10 months)

    Visual Art Bachelor